Saturday, 20 February 2010

Scene 14, aka Deep Shot

The first picture is how the shot starts, when the ball rolls in. The camera then cranes up and looks down the large chasm as seen in the second pic. By this point the camera movement will have tipped off the audience that this is a 3D shot, so I'm not too worried if it looks a bit 3D at the end... just as long as the first camera angle looks 2D enough so that the audience won't notice we've cut to a 3D environment before the camera move.




And here's another angle. It's not in the film, I just want to give another view of what Rob and I have put together. I'm really happy with it.

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