Saturday 30 January 2010

Fornax Chemica


Wouldn't mind doing the poster for my film like this...

Pirate Flag Animation Test 2


Again, the flag motion is driven by a robotic arm which will be holding the bottom right corner.

Friday 29 January 2010

Pirate Flag Animation Test


It's a flag in the vacuum of space, I know. That's why there'll be a wee robotic arm at the bottom right corner waving it.

EDIT: I think I'll make the background of the flag a little lighter so it's more visable against a space background.

Pirate Ship Turnaround


The toon shader causes some jarring jumps when a flat surface turns out of the light, but when lit right the shots I need should look okay.

Thursday 28 January 2010

Pirate Flag


Nothing terribly original, but it gets the message across quick and clear.

Pirate Ship

The texturing doesn't look like much but man... nearly killed me.








Coming Tomorrow

Tuesday 26 January 2010

Videos Not Working

I don't know what all this crap is about. Blogger videos work sometimes and not others. I've yet to discover a pattern. I'll keep trying to fix it.

Saturday 23 January 2010

Cannon Ball Smoke Update

I realised I hadn't uploaded this test before. It's an updated test of modifying particle smoke generated in Maya to help blend it with 2D animation. You can see the previous test and the concept art in this post.



Thursday 21 January 2010

Blueshift Turnaround

BALLS - In stunning 3D!

The beginnings of another 2D/3D blended shot, with help from Paul for the 3D. When the balls are shot from the right angles and toon shaded I'm hoping it will work well.

«Spoiler warning! Click 'read more' below to see the video»

Line tests

Some of the stuff I've done the past three days. No in-betweens yet.

Tuesday 19 January 2010

The Blueshift

The fruits of tonight's labour. I'll need to look at it tomorrow with fresh eyes but I'd say it's pretty much finished. Just need to finish off the pirate ship and we can start animating!